
The majority of missions are lazily cobbled together, simplistic fetch quests, and even the Karma System does little to add variety – beyond presenting you with even more objectives to complete for specific characters. Even Isaac is a bit of a rubbish villain. Yet following Jeanne around Prison Island and being caught up in the war between Pro-Navy and Anti-Navy factions doesn't prove nearly as compelling as it could have been.
#ONE PIECE WORLD SEEKER CRACK FULL#
There's a lot to like in One Piece World Seeker, from its colourful world and cast of energetic characters, to it's enjoyable fighting mechanics and story full of killer robots, outlandish boss battles and plenty of nods for fans of Luffy and the gang.
#ONE PIECE WORLD SEEKER CRACK CRACK#
Treasure Hunts are also enjoyable, with maps to decipher and hidden treasure to be unearthed, and the world is peppered with materials and chests to crack open. Once you've rounded them all up, you'll find the whole Straw Hat Crew on your ship, the Thousand Sunny, so you can easily make new items or initiate expeditions for materials in one place. There are other distractions beyond boring side quests and the constant objective of fetching stuff, like liaising with Sanji to send your crew off on errands to grab you valuable materials, or picking up resources for Franky or Usopp to fabricate some new equipment or a new outfit for you. Not that the traversal isn't good, mind you, as you can catapult yourself through the air and hover around the place using Luffy's Gum Gum UFO ability. So while you might get a kick out of hooking up with Usopp, Franky, Nami, Zoro, Brook, Robin, Sanji, Chopper, and Luffy's older brother Sabo, the repetitive missions will quickly drive you to distraction as you're constantly fast travelling from town to town in a bid to avoid running through the open expanses of nothing. Tailing missions with instant failure are also alive and well in One Piece World Seeker. These missions are completely and utterly infuriating, and something I thought wasn't a thing anymore. Standout examples include the odd stealth mission with instant fail states, or battles restricted to a circle on the map that will also throw a fail screen at you if you dare venture outside of said circle.

When World Seeker has a go at a different mission type, it falls flat on its face. The majority of side quests involve gathering specific materials for characters, and main missions all too often boil down to boring fetch quests dressed up in different ways.

While there's no shortage of exuberance and energy in the game's delivery, Prison Island's towns and villages are surrounded by vast stretches of lovely wavy grass – and not much else. The quality of the combat isn't an issue in One Piece World Seeker, then, it's practically everything else around it. The camera can occasionally get a little lost when the action gets frantic, and sometimes it's easy to forget that the lock-on is on the d-pad (for some reason), but overall, World Seeker's combat is fast, frantic and fun. These can be unleashed once you've filled your Tension Gauge, which can also be used up to transform into Luffy's intense Gear Fourth guise, granting you a temporary burst of speed and strength, as you let loose a volley of Gum Gum punishment upon your foes.

Not the best combat mechanics we've ever come across, fighting in World Seeker throws in a plethora of moves and skills, including the devastating Red Hawk, Elephant Gatling Gun and Eagle Storm Gum Gum abilities. Bouts against the villainous Germa 66 and other Navy generals like Smoker prove incredibly good fun, as you break out Luffy's variety of stretchy Gum Gum abilities that can be expanded and upgraded via the game's skill tree. You'll fall afoul of the Navy and violent pirates often in One Piece World Seeker, but thankfully, there's a pretty solid combat system to make battle encounters the best part of the game.
